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AI Insights · Timothy · April 2024

Top 5 Hybridcasual Games on iOS in Dominican Republic Q1 2024

Discover the performance trends of the top 5 hybridcasual games on iOS in the Dominican Republic for Q1 2024, including metrics on downloads, revenue, and active users.

Top 5 Hybridcasual Games on iOS in Dominican Republic Q1 2024

Throughout the first quarter of 2024, the top 5 hybridcasual games on iOS in the Dominican Republic demonstrated notable performance trends in downloads, revenue, and active users. Data for this analysis is sourced from Sensor Tower.

Last War:Survival showed impressive growth in several metrics. Weekly revenue saw a significant increase, starting from $2 in early January and peaking at approximately $1.4K by the end of March. Weekly downloads also rose from around 85 in early January to over 3.7K by mid-February, before settling at 1K by the end of the quarter. Active users surged from 140 in the first week of January to over 10K by late March.

For Survivor!.io, weekly revenue experienced fluctuations, beginning at $829 in early January, dipping mid-quarter, and then stabilizing at around $480 by the end of March. Weekly downloads started at 543 in the first week of January, dropped to 287 by late February, and then increased to 1.5K by the end of March. Active users had a similar trend, starting at 4.3K in early January, dipping slightly mid-quarter, and rising to 5.3K by the final week of March.

Triple Match 3D exhibited a steady revenue stream with weekly earnings peaking at $881 in late January and averaging around $500 for the rest of the quarter. Weekly downloads saw a decline from 403 in early January to 125 by the end of March. Active users showed a slight decrease, starting at 772 in the first week of January and ending at 598 by late March.

Rush Royale: Tower Defense TD maintained a consistent revenue, starting at $337 in early January and ending at $632 by the last week of March. Weekly downloads remained relatively stable, fluctuating slightly around the 130-150 range throughout the quarter. Active users saw minor changes, starting at 2.2K in early January and ending at 2.2K in late March.

Finally, Stumble Guys saw varied performance. Weekly revenue peaked at $908 in late January but dropped to $258 by the end of March. Downloads began at 1.6K in early January, fluctuated throughout the quarter, and ended at 1.2K. Active users started at 7.8K in early January, experienced a dip mid-quarter, and stabilized at 6.9K by the end of March.

These insights demonstrate the dynamic performance of hybridcasual games in the Dominican Republic on the iOS platform for Q1 2024. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024